![]() ![]() What happened to from previous Killzone games? We’ve also received several questions about the new Classes and their abilities: We’re very proud of the results – when you move through the maps you’ll notice lots of intricate details, from beautiful reflective surfaces to individually moving leaves on the foliage. We wanted to make sure Killzone Shadow Fall multiplayer would present a visual spectacle, boasting a stunning level of detail in 1080p at 60fps, while still allowing 24 players and their drones (effectively 48 entities) to take part at once. Guaranteeing a constant 60fps under such circumstances would’ve required undesired concessions. ![]() However, the game may drop a few frames in extreme situations – when there are a lot of GPU-intensive things going on at once. Will Killzone Shadow Fall multiplayer have a variable frame rate? In particular, we received numerous questions about the multiplayer framerate. Boltjes provided, we’ve compiled a list of some of the more frequently asked questions that have appeared online following our announcement of the multiplayer mode. ![]() You can watch the whole presentation here: Afterwards he also fielded questions from the audience, going into greater detail about some of Killzone Shadow Fall’s features and design choices. Yesterday, Killzone Shadow Fall Lead Designer Eric Boltjes held a presentation on the game’s multiplayer mode at the 2013 Eurogamer Expo in London. ![]()
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